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Creative Director/UX Director
38 Studios - Project Copernicus
Project Copernicus was a never released MMO project created by 38 Studios. During my time there I worked as a UX Designer, and was promoted to a Senior UX Designer. I had the pleasure of working on UI systems such as the World Map, Quest Tracking UI, Mail, Loot Drop, Raids and Guilds. I also contributed to refactoring the UI system and optimization or sprites and UI components.
38 - Final Map Design
Final Map Design for an MMO, with all elements. Design allowed for minimizing and full screen map.
38 - Map UI
A map prototype for an MMO, using Flash Scaleform.
38 -Map Markers
Design for Dynamic Map Markers for a MMO.
38 - Interface Elements
Placement and in-progress design of the MMO's main HUD/various elements. Prototype and created in Flash Scale-form.
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