Creative Director/UX Director
38 Studios - Project Copernicus
Project Copernicus was a never released MMO project created by 38 Studios. During my time there I worked as a UX Designer, and was promoted to a Senior UX Designer. I had the pleasure of working on UI systems such as the World Map, Quest Tracking UI, Mail, Loot Drop, Raids and Guilds. I also contributed to refactoring the UI system and optimization or sprites and UI components.
Final Map Design for an MMO, with all elements. Design allowed for minimizing and full screen map.
A map prototype for an MMO, using Flash Scaleform.
Design for Dynamic Map Markers for a MMO.
Placement and in-progress design of the MMO's main HUD/various elements. Prototype and created in Flash Scale-form.