Creative Director/UX Director
38 Studios - Project Copernicus
Project Copernicus was a never released MMO project created by 38 Studios. During my time there I worked as a UX Designer, and was promoted to a Senior UX Designer. I had the pleasure of working on UI systems such as the World Map, Quest Tracking UI, Mail, Loot Drop, Raids and Guilds. I also contributed to refactoring the UI system and optimization or sprites and UI components.