Colleen Nachtrieb

Creative Director/UX Director

38 Studios - Project Copernicus

Project Copernicus was a never released MMO project created by 38 Studios. During my time there I worked as a UX Designer, and was promoted to a Senior UX Designer. I had the pleasure of working on UI systems such as the World Map, Quest Tracking UI, Mail, Loot Drop, Raids and Guilds. I also contributed to refactoring the UI system and optimization or sprites and UI components.

Final Screens

38 - Final Map Design
38 - Final Map Design

Final Map Design for an MMO, with all elements. Design allowed for minimizing and full screen map.

38 - Map UI
38 - Map UI

A map prototype for an MMO, using Flash Scaleform.

38 -Map Markers
38 -Map Markers

Design for Dynamic Map Markers for a MMO.

38 - Interface Elements
38 - Interface Elements

Placement and in-progress design of the MMO's main HUD/various elements. Prototype and created in Flash Scale-form.