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Colleen Nachtrieb
Creative Leadership / Game Design UX
Pix Maze
Role: Lead Designer

Pix Maze is a very early mobile game, created for the original iPhone device. It is a simple puzzle game and drawing activity that revealed a hidden image through paint by numbers, and included a "create your own maze."
I lead a team through pre-production, production and launch. Development was 3-4 months.
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Studio: Budcat Creations Activision
Screens



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