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Colleen Nachtrieb
Creative Leadership / Game Design UX
Game of Thrones Ascent
Role: Lead UX/UX

Game of Thrones Ascent was a Facebook city builder game, early day 4x game that was converted to mobile players. It had an extensive narrative system, alliances, combat and live event systems.
I was the primary UX designer brought on to take the Facebook game and convert it to mobile and then refactor the game's art and some mechanical flows to best support mobile audiences.
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Studio: Disruptor Beam
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