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Colleen Nachtrieb
Creative Leadership / Game Design UX
Star Trek Timelines
Role: Lead UX/UX Director

Star Trek Timelines is the 2015 Disruptor Beam Mobile game that is presently live and delivering a continuation of the Star Trek experience to fans throughout the world. While on Star Trek Timelines, I was the Senior UI/UX Designer. I created the user experience that drew inspiration from the LCARs system found in the Next Generation Star Trek series.
Studio: Disruptor Beam
Screens

Star Trek_2018-10-24-20-59-59

Star Trek_2018-10-24-21-01-23

Star Trek_2018-10-24-21-03-27

Star Trek_2018-10-24-20-59-59
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Motion Graphics & Interactions


Style Guide Library




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Site Maps & Wireframes

Wireframe_PlayerProfile

Wireframe_GuildHall

STT Event Wireframe

Wireframe_PlayerProfile
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