Colleen Nachtrieb

Creative Director/UX Director

Finished UX/UI Products

The following examples are UI elements and layouts I have implemented in engine for mobile and PC games. 

Basic Default Buttons
Basic Default Buttons

Example of core button styles for a grey box UI system.

Tab Styles
Tab Styles

Graphic examples for future UI needs within a basic UI system. This example was used to breakdown needs for future shaders and methods the team needs to cover for future UI.

STT Color
STT Color

Color guide for Star Trek Timelines 2013

STT Style
STT Style

Star Trek Timelines breakdown of buttons and Font types for production.

STT Button Style
STT Button Style

Star Trek Timelines button style breakdown. Style guide for production.

STT_Reward_Success
STT_Reward_Success

Style outline example of a rewards screen for Star Trek Timelines on Mobile platforms. Show casing different quality versions of crew and rewards types.

Star Trek_2018-10-24-20-59-59
Star Trek_2018-10-24-20-59-59
Star Trek_2018-10-24-21-01-23
Star Trek_2018-10-24-21-01-23
Star Trek_2018-10-24-21-01-18
Star Trek_2018-10-24-21-01-18
Star Trek_2018-10-24-21-11-47
Star Trek_2018-10-24-21-11-47
Star Trek_2018-10-24-21-12-15
Star Trek_2018-10-24-21-12-15
Star Trek_2018-10-24-21-14-42
Star Trek_2018-10-24-21-14-42
Star Trek_2018-10-24-21-14-52
Star Trek_2018-10-24-21-14-52
Star Trek_2018-10-24-21-04-55
Star Trek_2018-10-24-21-04-55
Star Trek_2018-10-24-21-04-26
Star Trek_2018-10-24-21-04-26
Star Trek_2018-10-24-21-04-44
Star Trek_2018-10-24-21-04-44

Released Titles