Colleen Nachtrieb

Creative Director/UX Director

Finished UX/UI Products

The following examples are UI elements and layouts I have implemented in engine for mobile and PC games. 

Basic Default Buttons
Basic Default Buttons

Example of core button styles for a grey box UI system.

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Tab Styles
Tab Styles

Graphic examples for future UI needs within a basic UI system. This example was used to breakdown needs for future shaders and methods the team needs to cover for future UI.

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STT Color
STT Color

Color guide for Star Trek Timelines 2013

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STT Style
STT Style

Star Trek Timelines breakdown of buttons and Font types for production.

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STT Button Style
STT Button Style

Star Trek Timelines button style breakdown. Style guide for production.

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STT_Reward_Success
STT_Reward_Success

Style outline example of a rewards screen for Star Trek Timelines on Mobile platforms. Show casing different quality versions of crew and rewards types.

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Star Trek_2018-10-24-20-59-59
Star Trek_2018-10-24-20-59-59
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Star Trek_2018-10-24-21-01-23
Star Trek_2018-10-24-21-01-23
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Star Trek_2018-10-24-21-01-18
Star Trek_2018-10-24-21-01-18
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Star Trek_2018-10-24-21-11-47
Star Trek_2018-10-24-21-11-47
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Star Trek_2018-10-24-21-12-15
Star Trek_2018-10-24-21-12-15
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Star Trek_2018-10-24-21-14-42
Star Trek_2018-10-24-21-14-42
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Star Trek_2018-10-24-21-14-52
Star Trek_2018-10-24-21-14-52
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Star Trek_2018-10-24-21-04-55
Star Trek_2018-10-24-21-04-55
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Star Trek_2018-10-24-21-04-26
Star Trek_2018-10-24-21-04-26
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Star Trek_2018-10-24-21-04-44
Star Trek_2018-10-24-21-04-44
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Released Titles