Colleen Nachtrieb
Creative Director/UX Director
Wireframe Samples
Below are a few examples of wireframes of UI game systems I have designed and later created interactive prototypes of for grey box testing. After testing and vetting these interactions with players and the dev team, I would implement the flows and layouts using grey box UI in the appropriate engine. Once satisfied with the tested results I continue on to high fidelity mockups of the designs using the UI style guide.
![STT Event Wireframe](https://static.wixstatic.com/media/ec2df4_5a05db4498d347ae8402d0d66add8866~mv2_d_4126_2461_s_4_2.jpg/v1/fill/w_980,h_585,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/ec2df4_5a05db4498d347ae8402d0d66add8866~mv2_d_4126_2461_s_4_2.jpg)
![SocialOverviewWireframe](https://static.wixstatic.com/media/ec2df4_299c59e4fd284824814c92dc424f3361~mv2_d_6790_2905_s_4_2.jpg/v1/fill/w_980,h_419,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/ec2df4_299c59e4fd284824814c92dc424f3361~mv2_d_6790_2905_s_4_2.jpg)
![Wireframe Player Profile](https://static.wixstatic.com/media/ec2df4_f0404073eeb8425ea669af1b784dcb59~mv2.png/v1/fill/w_704,h_596,al_c,q_90,enc_avif,quality_auto/ec2df4_f0404073eeb8425ea669af1b784dcb59~mv2.png)
Part of a Wireframe breakdown of a player profile screen for a generic UI System.
![Wireframe GuildHall](https://static.wixstatic.com/media/ec2df4_a2a1054c870b47e0bd9831bd8766ae3f~mv2_d_1560_1222_s_2.png/v1/fill/w_980,h_768,al_c,q_90,usm_0.66_1.00_0.01,enc_avif,quality_auto/ec2df4_a2a1054c870b47e0bd9831bd8766ae3f~mv2_d_1560_1222_s_2.png)
Part of a Wireframe breakdown of the guild system screens for a generic UI System.
![Wireframe Leaderboards](https://static.wixstatic.com/media/ec2df4_584cd4fcdf7f45e480e7a1d3d780f2e8~mv2.png/v1/fill/w_980,h_821,al_c,q_90,usm_0.66_1.00_0.01,enc_avif,quality_auto/ec2df4_584cd4fcdf7f45e480e7a1d3d780f2e8~mv2.png)
Part of a Wireframe breakdown of a leaderboard screen for a generic UI System.
![Wireframe Chat](https://static.wixstatic.com/media/ec2df4_2a1bedb9f94648de889dbe4fc5c08806~mv2.png/v1/fill/w_980,h_1246,al_c,q_90,usm_0.66_1.00_0.01,enc_avif,quality_auto/ec2df4_2a1bedb9f94648de889dbe4fc5c08806~mv2.png)
Part of a Wireframe breakdown of chat screens in a generic UI System.
![Wireframe Mail](https://static.wixstatic.com/media/ec2df4_240c884731604d67b6361682ab928237~mv2.png/v1/fill/w_729,h_860,al_c,q_90,enc_avif,quality_auto/ec2df4_240c884731604d67b6361682ab928237~mv2.png)
Part of a Wireframe breakdown of a mail attachment flow screens for a generic UI System.
![ProgressionHUD_Design.jpg](https://static.wixstatic.com/media/ec2df4_43f694ad23f4bfeadc2d83ae964235da.jpg/v1/fill/w_980,h_825,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/ec2df4_43f694ad23f4bfeadc2d83ae964235da.jpg)
Wire-frame and concept idea for HUD improvements in LEGO Universe.
![PanelOpen.jpg](https://static.wixstatic.com/media/ec2df4_8ff5a696f1e606b171952cea0e0e4d22.jpg/v1/fill/w_604,h_326,al_c,q_80,enc_avif,quality_auto/ec2df4_8ff5a696f1e606b171952cea0e0e4d22.jpg)
Wire-frame and UI flow work for a fusion crafting UI in LEGO Universe.